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About usWhat we doWe write any kind of software for Windows, Linux and Mac; we'd like to think we can do pretty much anything that a client could ask for. We have a lot of skills that we've accumulated over many years in the computer industry and we'd like to use those skills to make software to solve other people's problems. When we're not doing that however, we spend our time writing small games. Our games should be fun and we're firm believers in gameplay over content; a game's first priority should be to be a good game rather than a realistic game or pretty game. HistoryCathelius... it all started back in 1997, when Command and Conquer was new and exciting, networking was done with coaxial cable, and Sneeze hadn't even left school yet. After network games sessions, discussions were often had as to the ideal real-time strategy game. So, we set about writing our own. Of course, life has this way of getting busier, and ten years on, we still don't have a RTS, and half of our ideas have been done already in games such as TA and Warzone. But such is life. Anyway, we've decided it's about time we actually published things, given we do have a cross platform library and one or two games, so here you are. For the future, in between the serious software development, we've considered turn based strategy, role playing games, puzzle games, racing games and even platform games, as well as real time strategy, and the projects page will give you some idea of our games so far. However, if you've got suggestions, we might be able to make them into reality. Regardless, go and download what we have and tell us what you think! Contact usCurrently, you can either post in our forums, or you can email us on web@cathelius.co.uk. Donations
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