I suppose I've not really made all that much progress over the last few days, but Divide and Conquer is pretty much done, at least from an engine standpoint. I do need to sort out a few graphical issues - there's no feedback when you're drawing lines, and nowhere for score, plus areas disappear rather than fading away or something similar. I've added in a random background generator that draws julia fractals, which looks quite nice really and gives a bit more of a professional feel to the program. The balls all bounce around as they should do and they no longer seem to escape the shapes they're bouncing in. Lines all cross at the correct points. Balls hitting lines that are being drawn cause the line to fail to be drawn. All in all, I've got a new game, I just need to polish it.
The gameplay issues left to sort out are scoring, lives and game balance. The other issues are feedback (drawing, life loss and area capture), status display, pause, main menu, sound, music, instructions, story and icon.
The other thing of note is that Qilox is particularly popular at the moment. It's up to about 180k-190k impressions per day, and I'm getting about $40-$50 per day in total. This is actually quite scary, since it's very hard to know if this is going to fall off later. I also worry that the scores on mindjolt are very dominated by cheaters at the moment, and perhaps that'll put off people from playing. |