My work on the DaK map editor is coming along nicely. You can edit terrain height directly and you can paint textures straigh onto the map. It's now reached the point where it's quite usable and I can actually get back to developing DaK.
Have a screenshot:
Amusingly the editor is now a better, more functional renderer than the game engine. It does open up a lot of possibilities and may even be suitable for other styles of games; like RTS... |