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3rd Sep 2008 - 09:07PInwheelsby sneeze
It's been a while, but here's a new game to keep you going - Pinwheels is a challenging puzzle in which you move colours around in order to recreate an image.

More games on their way soon!
30th Jul 2008 - 01:52Cavern Flierby sneeze
More flash games: Cavern Flier is our latest. It's an abstract caveflier - try to fly as high as you can!
21st Jul 2008 - 14:04Filament - Flash versionby sneeze
Our newest flash game is a rework of an existing project, Filament. It is now released, so start playing and tell us what you think! Filament is a black box puzzle game in which you have to deduce the layout of a box by observing the behaviour of lasers fired into the box.
20th Jun 2008 - 17:23Lightshiftby sneeze
We've got a new game, Lightshift. It's our first game in flash, so you can play it by clicking here. As ever, all comments welcome!
28th Apr 2008 - 13:36Filamentby sneeze
We've got a new project, a small black-box puzzle game. It's an experiment in C#, and runs happily with mono as well as on windows. It's not exactly complex, or all that pretty, but feel free to download it and have a look - filament-1.0.zip or see the project page project page for more info. We've also decided to experiment with open source, so the source is available for this project.
9th Apr 2008 - 16:36The long awaited 3d releaseby sneeze
It's been a lot longer than I'd have hoped, but we've got a major update to Mistral (project page). The reason for the delay? We've moved from simple 2d graphics to a 3d landscape (Screenshot).

Downloads:
Mistral r20080409 for windows
Mistral r20080409 for linux

Changes in this release:
- Moved from 2d to 3d landscape.
- Added basic 3d model support.
- Various UI improvements, eg refreshing windows
- Added conquest mode.
- Partially implemented combat.
- Added simple AI player in conquest mode.
- Various economic tweaks and bugfixes

Please comment or post in the forums if you try it, we value all feedback!
20th Feb 2008 - 10:55Mistral windows build now availableby sneeze
We've sorted out the problems we had with windows builds, so a new version of mistral, with a changelog as in the post below, is available. See the project page or download Mistral r20080220 for windows.
19th Feb 2008 - 20:42New Mistral version available for linux usersby sneeze
Only for linux users I'm afraid, due to some problems with one of our windows systems. We should get the windows build up and running in the next few days. Check the project page or download build r20080219 for linux

Changes:
- Added Knight's houses, Storehouses, Pig farms, Butcher, Toolmaker and Boatbuilder
- Made tools required for various jobs
- Added land ownership
- Added orders system and production control
- Added challenge mode gameplay
- Added initial configuration options
- Added pause key and return to castle key
- Stability improvements

This is probably the first version that has playable gameplay rather than just sandbox mode, and as ever, all feedback welcome - post in the forums or comment below or email, etc.
3rd Feb 2008 - 02:57Mistral r20080203by sneeze
Since I've added in the features I wanted, it seems time for a release of Mistral - downloads on the project page as usual.

Changes:
Added weaponsmith.
Allowed carriers on busy paths to request some help from the castle
Added the ability to destroy buildings, paths and flags
Some bugfixes.
25th Jan 2008 - 17:41Mistral v20080125by sneeze
Ok, I know it's only two days since the last one, but I'm away for a few days so it seemed worthwhile to get an update out, especially since there's a few unreliability issues in the last one.

Changes:
Added mines, geologists, ironworks and goldworks
Finished off english translation and changed it to default language
Added config file for language selection
Added some feedback as to where you can build a path next
Lengthened the double-click timeout.
Fixed a load of crashing bugs.

Downloads on the project page.
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